The year 2014 was a sad one for gamers the world over. What was a tight-knit community, albeit one millions strong, finally broke. It was inevitable. An art form so expansive and varied as video games cannot sustain its adherents in one coherent block forever, and cracks had been showing for some time.
But a new spirit of tolerance and reconciliation is needed. Knowing the history of our hobby, we know the scorn, dismissal and derision poured upon its adherents, and the sting that can result. We cannot allow infighting to continue. The internet is a poor forum for reasoned debate. The human face which in reality one would not wish to hurt is removed, stripped down merely to words on a screen. It can become a figure of unthinking hate, because its humanity has disappeared.
We are all human, and we must remember this. But more importantly we all love this art form and this community. It is my belief that most of us want to see the medium expanded further and wider than ever before, even if that means some of what is created is not to our tastes.
There is much to look forward to in 2015. Developers are learning to use the new systems to their full potential, and instalments of great series will be released – from the return of Grim Fandango to the excitement of a new Zelda. There will also be countless games of which we have not yet heard, all itching to form part of our impression of the year to come.
There has been darkness and sadness in 2014, as companies closed and divisions drove themselves into our community. But that should make everyone involved with this industry ever more determined to reach forward and let in the light.
Thank you for continuing to read, watch and listen to us at Cubed Gamers over the past year. We wish you every success in the months to come. Happy gaming.