Havok Physics Engine Acquired by Microsoft

Noted cardboard box simulator Havok has been bought by Microsoft in the latest of a long line of recent acquisitions. The engine’s previous owners, Intel, sold the software for an undisclosed sum, but Microsoft assured the industry it would continue to license the engine to developers across all platforms.

In a blog post on their website, Microsoft said: “We saw an opportunity to acquire Havok to deliver great experiences for our fans. Throughout the company’s history, they’ve partnered with Activision, EA, Ubisoft, Nintendo, Sony, Microsoft and many others to create more than 600 games including Halo, Assassin’s Creed, Call of Duty, Destiny, Dark Souls and The Elder Scrolls.”

Microsoft have been making moves on various mid-level tech companies in recent years – not least buying out Minecraft developers Mojang and mobile phone manufacturer Nokia.

Havok has been around since the turn of the millennium, and has featured in games on pretty much every platform released since then. While it’s not the most well-regarded physics engine, it seems to get the job done if you want a cardboard box to fall off a shelf.

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Robin Wilde

Co-Editor of Cubed Gamers, meaning I send out, take in, edit and upload content. I'm also in charge of doing much of the graphics and design stuff for the site.

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