Street Fighter V Review

Street Fighter V is a time machine. It brings you back to the days of going to the arcade, picking your favorite character and trying to get into the top ten so everyone can see the dirty word you chose to write instead of your name.

Capcom has put together a line-up of new and old characters that are sure to fit any type of play style. The new V-System is amazing and adds new tactical variables into the game while also giving players the ability to pull off pretty cool moves easily both on the offensive and defensive side. For lovers of great fighting games this is going to be one to get hold of. For those looking for an experience similar to that of Mortal Kombat X, where there is a long cinematic story line and lots of different types of play modes both on and offline will be extremely disappointed.

Visually Street Fighter is beautiful. It is bright, lively and the style makes you feel as if you are playing with your favourite toys. Each character has a unique set of skills, just like in past games. However, unlike in past games these characters are all balanced so well it is hard to choose a favourite. All characters have advantages and shortcomings but none of them feel like they are better then the other by default and it all comes down to the player. If you like to create space and punish from afar Dhalsim or F.A.N.G may be for you. If you enjoy rushing your opponent down then you should try newcomer Rashid, who has excellent mix-ups and really fast specials. Or stick with the tried and true Ryu, who has been revamped a little but still has the same basic skill set.

Learning each character is fun as they all present their own set of skills that all have great applications in unique scenarios. Be sure to try out all of them before you stick with one as your main. The more you play with a character the more you will learn new things about them and someone you previously thought was a pushover may turn out to be more powerful than you thought.

Though short, there is a story mode for each character. The stories are really great and instead of a cinematic piece it is more like a graphic novel. However, these are short and it’s possible to complete them all within an hour. Street Fighter V falls flat when it comes to content. The store has yet to open, so players can’t spend their in game currency on anything. The only things that can be unlocked are different colors for each character. There are an extremely limited number of game modes and the only one that will consume any time at all is Survival. Players choose their favorite characters and try their best to survive as long as possible, with different power ups to help you in each new match. There are a couple online modes – where most time will probably be spent at the moment – but they are your basic person versus person matches. No King of the Hill, no ladder matches, just one fight to the next. This game really feels like a demo in a lot of respects and may not be worth purchasing for those who are not already Street Fighter fanatics.

It is obvious Capcom is planning to making this a DLC-heavy title but the lack of content and relatively small roster on launch are borderline inexcusable. Street Fighter V looks like a Beta game, and that’s giving it credit. This is another example of a game that needs way more attention before released, push out and sold on its name alone. Though the characters look and feel amazing there is simply little else to the game. In looks it is definitely a next-gen game; in content it feels like Super Street Fighter 2 for the Sega Genesis.

Approach this game the same way you would any classic Street Fighter. Pick you main player and get in the training room. I spent most of my play-time just toying with each character and getting a feel for the game. Any current Street Fighter skills you may have will cross over and learning how to pull off cool moves comes easily. The key to Street Fighter V as well as most fight games is getting to know your character so well executing moves happens as second nature and you can get your skills to the point where you are thinking offensively instead of having to always play the defense.

Street Fighter V may be stripped down but at its core it is a fantastic fighter, with well balanced characters, and a great combat system. Hopefully once the store opens in March we will see more content, or Capcom is sure to lose anyone who isn’t a competitive player. For now, players wishing to test their skills can jump online and take on the world. Just expect a little lag and some issues with matchups as Capcom has been having some issue with the servers. Overall, Street Fighter V may not be worth it for the average consumer but for those wishing to uppercut their way to glory the game offers a wide range of characters and a fantastic opportunity for each player to play in exactly the way they choose.


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